Rendering - Creating the Final Output
Finalizing Your Work For an Audience
Requirements to Render
In most 3D software, rendering requires first setting up camera and lights. If not done, then rendering will result in black (or otherwise incorrect) output.
If rendering a full animation (as opposed to a single image), then some or all animation keyframes also need to be present.
Last, if creating our final render, then all aspects of the pipeline should be taken care of by now. As this is one of the last steps before we have our final product.
Creating the Final Render
Once the above requirements are met, also double-check the render settings for the software used. For more info, see [ Maya Render Settings / Blender to be Documented ].
It is at this point that we can finally create our final renders. This includes all calculations present in the scene, including calculations for lights, materials, and any visual effects. Depending on how complicated your scene is, this may take less than one second per frame. Or it could take hours for each frame.
If the intent is to output for a moving format, such as gif or mp4, most animation software will instead output a series of images (jpg, png, or similar). These images will then need to be processed with another program, such as Adobe Premier Pro, to create the final format.